光环:战役进化
Halo: Campaign Evolved video game
无衬线宽字重横贯主视觉,被角色剪影与武器斜线切分
旧版存档 · 2026-10-06 · 旧版评分 62/100
工艺一句
无衬线宽字重横贯主视觉,被角色剪影与武器斜线切分
观察
画面以士官长半身像居中偏右,头盔与胸甲占据视觉重心,背后是环状人工世界与云层。标题 HALO 用宽体无衬线横排于角色胸前,副标题在正下方小号等宽字距拉开。整体呈冷绿与天蓝主调,字为纯白,与人物装甲形成低对比叠压。
设计逻辑
摘要说明 Oxanium 的 Light 字重用于展示与标题,Normative 承接自 Halo Infinite 用于正文。因此标题选择偏几何、偏工业感的字体,目的是与游戏内的军事科幻设定保持一致,同时用轻字重避免压过主视觉角色。
可借鉴的做法
当主视觉人物占中心时,可以把标题横置在其胸前或腰线位置,用轻字重白色不加描边,靠角色暗部自然托出字。正副标题之间用小号、宽字距的等宽字建立层级,字号差距拉开但字重不加重。
来源摘要
Contributed by Alex Nguyen Source: store.playstation.com License: All Rights Reserved . Halo: Campaign Evolved is a first-person shooter action adventure developed by Halo Studios and published by Xbox Game Studios. A remake of the original 2001 game, you retread the boots of Master Chief. Embroiled in a war between humans and the Covenant, he embarks on a mission to uncover the secrets of a mysterious ring-shaped artificial world, known as the eponymous Halo. Oxanium 's lighter weights, though mainly the Light weight, are used for display and headline type. Normative , which is carried over from Halo Infinite is used as the body text in various different weights. License: All Rights Reserve
本站只整理摘要与原文入口,完整内容与图片请阅读原文。
来源:Fonts In Use · fontsinuse.com